Tormented Souls 2 OpenCritic Review Roundup: What Critics and Players Think

A dated look at the Tormented Souls 2 OpenCritic page: critic score spread, the consensus on combat and atmosphere, and Steam player reception.

What the Tormented Souls 2 OpenCritic Page Actually Shows

You searched Tormented Souls 2 OpenCritic because you want a straight answer before spending money on Dual Effect's retro survival horror sequel. The Tormented Souls 2 OpenCritic page is genuinely useful for that — not because it hands down one clean verdict, but because it stacks reviews from multiple languages and regions side by side and lets the disagreement show. Here is what that spread looks like, what critics agree on, and how players responded after the October 23, 2025 launch.

On the Tormented Souls 2 OpenCritic page captured on October 20, 2026, the game is ranked in the 75th percentile of titles scored on the site. That puts it comfortably above the middle of the pack without placing it among the year's elite.

The percentile is less informative than the individual scores underneath it. OpenCritic's critic reviews page, sorted from lowest score first at the time of capture, runs from a single 5/10 up through a dense cluster of 7s and tops out at 7.5/10. Because that page was sorted low-to-high, read the table below as the floor of the range, not a full distribution of every review.

Critic scores displayed on OpenCritic's Tormented Souls 2 reviews page, sorted lowest first, observed 2026-10-20. Scope: the game's Digital Deluxe reviews listing in the language OpenCritic labeled each entry.

Review dateScoreLanguageReviewer's emphasis
Nov 8, 20255/10DutchCalled it a major disappointment; cited balance issues and technical defects
Nov 1, 20256.8/10ItalianScore only in the captured page
Oct 23, 20257/10EnglishFaithful 90s throwback; clunky combat and a muddled, uneven story
Oct 23, 20257.4/10PortugueseAtmosphere and setting carry it despite hiccups
Oct 25, 202575%SlovakThe old-school design choice paid off
Oct 23, 20257.5/10EnglishBroader scope while respecting the source material
Oct 13, 20267.1/10EnglishResident Evil influence cuts both ways
Oct 19, 20267.5/10EnglishSwitch 2 version; a welcome addition to that library

The Consensus: Atmosphere and Puzzles Do the Heavy Lifting

Read enough Tormented Souls 2 OpenCritic reviews and a clear pattern emerges. Praise clusters around presentation and puzzle design; criticism clusters around combat and storytelling. Very few critics argue the game fails at the thing it set out to do.

  • Atmosphere and sound design come up repeatedly, with one Italian review highlighting detailed locations, crystal-clear audio, and responsive controls as a technical step up from the first game.
  • Puzzle design earns credit for being well constructed and, in the Russian review's framing, noticeably more user-friendly than the original thanks to intuitive hints.
  • The retro commitment lands with critics who grew up on the genre. A Portuguese review described the game as authentic survival horror that never tries to reinvent the formula — it just delivers what it promises.

The counterweight is consistent too. A 7/10 English review praised excellent atmosphere, level design, and puzzles while calling the combat clunky and the character development thin. Another critic summed it up as a beautiful callback to classic Resident Evil with sympathetically designed modern touches.

In other words, the Tormented Souls 2 OpenCritic spread is not a debate about quality. It is a debate about tolerance — specifically, how much tank controls, fixed cameras, and scarce saves you are willing to forgive.

Where the Reviews Split Hardest: Launch-Window Rough Edges

The widest gap on the page separates critics who played at launch from those who arrived later. The 5/10 Dutch review, published November 8, 2025, is the outlier, and it is explicit about why: it called the PC version clearly not ready for release and worried about losing progress. That review framed the sequel as the biggest disappointment of 2025 after the first game had been one of 2021's pleasant surprises.

Later reviews soften considerably. A December 21, 2025 write-up acknowledged game-halting bugs and awkward camera transitions in the opening months but still landed at 7.5/10, describing hours of willing immersion. A 7.1/10 review from October 13, 2026 applauded the Resident Evil influence while noting some elements blow up in the developers' faces.

That timeline is the practical takeaway: launch-window criticism of Tormented Souls 2 reflects a build that predates patches, and the scores drift upward as the calendar moves forward.

Player Reception: Steam Ratings and the 100,000 Sales Milestone

Critics only tell half the story. According to TechRaptor's report on the sales milestone, Dual Effect and publisher PQube announced on November 28, 2025 that Tormented Souls 2 had sold 100,000 copies since launching on PC and current-gen consoles on October 23, 2025 — a little over five weeks.

PQube marketing chief Andy Pearson said the company had high hopes for the sequel and was blown away by the reception, which included a Very Positive Steam rating across just under 1,000 user reviews at the time of that announcement. Label that as a dated player-experience snapshot: community sentiment on Steam is a moving target, and those figures reflect late November 2025, not the present day.

The same update confirmed Dual Effect and PQube were working on additional content, with more news promised within a few weeks. For a mid-budget survival horror sequel, 100,000 copies plus a Very Positive user rating is a respectable outcome — and it tracks with the critic consensus rather than contradicting it.

How to Use the Tormented Souls 2 OpenCritic Scores Before You Buy

Aggregated scores reward careful reading, not skimming. Five habits will get more out of the page:

  1. Start with the spread, not the percentile. A 75th-percentile placement tells you the game is above average. The cluster of 7s tells you why it never breaks into the 8s.
  2. Check every review's date. Reviews from late October and early November 2025 describe an unpatched build. Reviews from 2026 describe a different experience.
  3. Match the platform. An October 19, 2026 review of the Switch 2 version called it a welcome addition to that library — useful if that is where you plan to play, less so if you are on PC.
  4. Weight the criteria you actually care about. If puzzles and fixed-camera tension are the appeal, the positive reviews are the relevant ones. If smooth combat matters most, the 7/10 cluster is telling you something.
  5. Cross-check with user reviews. Community reports on Steam measure patience with jank in a way critics rarely do. Compare them against the Tormented Souls 2 Steam page before committing.

One more thing worth knowing: several reviewers noted the game is not entry-level. A Dutch review put it plainly — you need to genuinely enjoy puzzles, deliberate pacing, and oppressive atmosphere, or the whole thing will fight you.

FAQ

What is the Tormented Souls 2 OpenCritic ranking?

As of the OpenCritic page captured on October 20, 2026, Tormented Souls 2 is ranked in the 75th percentile of games scored on the site. Individual critic scores displayed on that page's low-to-high sort range from 5/10 to 7.5/10.

Is Tormented Souls 2 well reviewed overall?

The Tormented Souls 2 OpenCritic reviews point to a mixed-positive reception. Critics consistently praise the atmosphere, level design, and puzzle construction, while flagging clunky combat, thin character work, and uneven pacing as the recurring weak points.

Did Tormented Souls 2 have technical problems at launch?

Yes, according to launch-window reviews. A 5/10 review published November 8, 2025 said the PC version was clearly not ready for release and raised concerns about losing progress. Later reviews from December 2025 and 2026 mention early bugs but describe a much better experience.

How many copies did Tormented Souls 2 sell?

PQube and Dual Effect announced on November 28, 2025 that the game had sold 100,000 copies since its October 23, 2025 launch across PC and current-gen consoles, roughly five weeks. That figure is a dated snapshot from the announcement, not a live total.