Tormented Souls 2 All Weapons: Full List, Locations, and Upgrade Tips
Every weapon in Tormented Souls 2: the full nine-weapon list, confirmed locations, upgrade tips, and the Hoplophile trophy.
How Many Weapons Are in Tormented Souls 2?
Caroline's trek through Villa Hess is only as survivable as the arsenal she carries, which is why a clear breakdown of Tormented Souls 2 all weapons matters more than almost any other collectible list. Miss one and the Hoplophile trophy stays locked — and you'll spend the final hours plinking at armored bruisers with a nail gun that was never built for them. Below is a source-based guide to Tormented Souls 2 all weapons: the full nine-weapon roster, the confirmed pickup spots, upgrade requirements, and the Electric Lance question that splits the community.
The most detailed location list available, PowerPyx's Tormented Souls 2 weapon guide, counts nine weapons, and it confirms that picking up every one of them in a single playthrough unlocks the Hoplophile trophy and achievement. A separate trophy and achievement guide from DualShockers describes the same trophy as collecting all variations of the nail gun, shotgun, crowbar, crossbow, sledgehammer, hand cannon, chainsaw, and the Electric Lance. The two descriptions overlap almost completely, with one notable exception covered further down.
A second achievement is tied to the arsenal. Gunsmith asks you to upgrade every weapon: PowerPyx tracks five weapon upgrades in a companion guide, while DualShockers gives the example of pipes that increase the shotgun's barrel count and notes that upgrades are applied from the inventory menu.
Tormented Souls 2 released on October 23, 2025 for PC, PlayStation, and Xbox — developed by Dual Effect Games and published by PQube, per Hardcore Gamer's item overview. That matters here because the arsenal is deliberately old-school: most weapons double as tools, and knowing which pickup to prioritize is the difference between a smooth run and a miserable one.
Tormented Souls 2 All Weapons: Full List and Locations
| # | Weapon | Where to find it | Notes from the guides |
|---|---|---|---|
| 1 | Nailer | Workshop room — assemble the Nailer Frame and Air Canister in your inventory | First weapon; nails are the ammo; unlocks Femme Fatale |
| 2 | Hammer | Not pinpointed in the sources reviewed | Named on the nine-weapon list |
| 3 | Shotgun | Top of the Bell Tower in the Convent (Bell Tower puzzle) | Three-shot capacity and piercing damage — line enemies up |
| 4 | Automatic Nailer | On a corpse in the male bathroom, Lower Floor of the Mall | — |
| 5 | Crowbar | Not pinpointed in the sources reviewed | Fast melee; smashes containers and pries doors |
| 6 | Crossbow | Not pinpointed in the sources reviewed | — |
| 7 | Chainsaw | Not pinpointed in the sources reviewed | Runs on gasoline found around Villa Hess |
| 8 | Hand Cannon | Mausoleum in the Cemetery Grounds (Reliquary puzzle) | — |
| 9 | Sledgehammer | Not pinpointed in the sources reviewed | No ammo cost, stuns most enemies, uncovers secrets |
PowerPyx names the Hammer, Crowbar, Crossbow, Chainsaw, and Sledgehammer without a pinpoint location in the material reviewed here, so those rows are left blank rather than filled with guesses. For the puzzle-gated pickups, that guide links out to dedicated Bell Tower and Reliquary puzzle walkthroughs.
Where to Find the Trickier Weapons
The Nailer. According to DualShockers, the Nailer is the first weapon Caroline can build, and both components sit inside the Workshop room: the Nailer Frame and the Air Canister. You combine them from the inventory, then feed the result boxes of nails scattered around the villa. Crafting it also pops the Femme Fatale trophy.
The Shotgun. PowerPyx places it at the top of the Bell Tower in the Convent, behind the Bell Tower puzzle. Hardcore Gamer's overview notes the sequel's shotgun now holds up to three shells and deals piercing damage, which makes lining up two enemies a genuine ammo saver.
The Automatic Nailer. Check the corpse in the male bathroom on the Mall's Lower Floor. It is a simple pickup with no puzzle attached, which makes it easy to walk past during a speedrun.
The Hand Cannon. Solve the mausoleum puzzle in the Cemetery Grounds — the same one PowerPyx files under the Reliquary Puzzle — to claim it. Like the Shotgun, it is gated behind a puzzle rather than a fight.
Which Weapons Are Actually Worth Using
The guides used for this article don't publish damage values, so treat any strict tier list as opinion. What they do document is how each weapon behaves in practice, and those roles are clear.
- Nail gun: Hardcore Gamer calls the basic nail gun Caroline's workhorse for the entire game. It won't kill outright, but it staggers enemies well enough to buy space.
- Shotgun: The problem solver for most of Villa Hess. Ammo is limited, so it should delete the obnoxious enemies rather than the easy ones.
- Sledgehammer: The best ammo-free option. It stuns most enemies, guarantees finishing blows, and can uncover secret areas — with a long cooldown as the trade-off. Ambushes and well-timed dodges cover the gap.
- Crowbar: Faster and easier to time than the sledgehammer, and it doubles as an exploration tool for containers and stubborn doors. Its damage falls off badly by the late game.
- Chainsaw: Gasoline is scarce, but in the final stretches it stunlocks the big bruiser enemies that show up when ammo is thin.
A practical takeaway for players chasing Tormented Souls 2 all weapons: keep the nail gun and crowbar in rotation long after they stop being exciting. They save the shotgun shells and gasoline you'll want for the fights that actually threaten you.
Upgrades, Bonus Weapons, and the Electric Lance
Upgrades are the easiest part of the arsenal to overlook. There are five weapon upgrades documented by PowerPyx, and the DualShockers guide confirms they are applied from the inventory menu rather than at a workbench. The shotgun's barrel expansion via pipes is the clearest example — install it and a three-shot weapon gets meaningfully stronger. If Gunsmith doesn't unlock after you've collected everything, check your inventory for an upgrade you picked up but never installed.
On the bonus-weapon front, a community unlock overview on YouTube documented the launch version, which shipped with no bonus weapons at all — the completion rewards were seven costumes, including deluxe-edition outfits and difficulty-based unlocks. That changed with PQube's free New Game Plus update on February 12, 2026, which added the Electric Lance and the Flamethrower.
That video also addresses the Electric Lance directly. The creator says someone who worked on the game confirmed the launch-build Electric Lance was not supposed to be obtainable, and that players who found an "infinite electric lance" were running a glitched copy. That status is now historical: PQube's February 12, 2026 New Game Plus update made the Electric Lance official content. The DualShockers trophy description that lists it among the Hoplophile weapons did not match the launch build, so treat the older discrepancy as a version issue rather than a live conflict.
One more community-reported wrinkle worth knowing before you start a completion run: the same overview notes that some collectibles — weapons and files among them — were not registering properly in the build it covered, with the developer reportedly working on fixes. If Hoplophile or Gunsmith fails to pop despite a full arsenal, that's a known complaint rather than something you did wrong.
FAQ
How many weapons are in Tormented Souls 2? Nine, according to PowerPyx's location guide, which lists the Nailer, Hammer, Shotgun, Automatic Nailer, Crowbar, Crossbow, Chainsaw, Hand Cannon, and Sledgehammer. The DualShockers trophy guide describes the same set but groups the nail gun variations and adds the Electric Lance.
Do Tormented Souls 2 all weapons need to be collected in one playthrough? Yes. The Hoplophile trophy requires collecting every weapon in a single run, so a scattered collection across multiple saves won't count toward it.
Is the Electric Lance obtainable? Yes. PQube officially added the Electric Lance as a New Game Plus weapon on February 12, 2026; the earlier Convent Workshop appearance was an unintended pre-update glitch. The official Steam page is the place to confirm the current build.
Are there bonus weapons for finishing the game? Yes. Completing the campaign once unlocks New Game Plus, and the free February 12, 2026 update gave that mode the Electric Lance and the Flamethrower. The launch version covered by the community overview had cosmetic-only rewards.
Are any weapons missable? Hardcore Gamer's item overview states that the items it covers — including the crowbar, sledgehammer, chainsaw, and shotgun — are not missable, though several have uses that stretch from the opening hours to the final area.
Related Guides
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